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slowing animation at rendertime only.

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  • slowing animation at rendertime only.

    im doing an animation using Madcar.

    I used Ty-preview to render out a viewport test. It has a very useful "fps multipiler" option, which, setting to 3, renders out a jpeg sequence with 3x more frames than the timeline.

    This allowed me to playback at the original fps and have a nice slow motion effect (the madcar simulation looks a bit fast and weightless, slowed down 3x it looks much better.)

    ive now realised i dont know of a way to do the same thing when rendering in max/vray....

    of course i could bake all the animation to keyframes then stretch out the timeline, but this is iterative testing and i wish to keep the madcar system "live"

    is there a trick ive missed?

  • #2
    I only just saw this but maybe you're still tinkering....so why not just render 2x, 4x or whatever fps? That'll give you options to slow it down wherever you need
    https://www.behance.net/bartgelin

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