http://h1.ripway.com/Adam_Stewart/Ba...2D_mapping.jpg
http://h1.ripway.com/Adam_Stewart/Ba...3D_mapping.jpg
http://h1.ripway.com/Adam_Stewart/Ba...ap_Optimiz.jpg
The three images above where all created using the same Zbrush displacement map. As you can see there is crazy stepping in the image created using 3D displacement. I have hunted around the Zbrush website where it appears this has been a problem for some time. They traced the problem back to the 3dsmax filter and blur settings. The 3rd image was the best result I could get using these settings. As you can see it is better then the straight 3D displacement but the image is not a patch on the smoothness of the 2D displacment. The reason I want to use 3D displacement it the success I had with it in my last project. It brought the render times down by almost 40 minutes a frame and looked better then the 2D.
Thanks as always for any help you can give me.
http://h1.ripway.com/Adam_Stewart/Ba...3D_mapping.jpg
http://h1.ripway.com/Adam_Stewart/Ba...ap_Optimiz.jpg
The three images above where all created using the same Zbrush displacement map. As you can see there is crazy stepping in the image created using 3D displacement. I have hunted around the Zbrush website where it appears this has been a problem for some time. They traced the problem back to the 3dsmax filter and blur settings. The 3rd image was the best result I could get using these settings. As you can see it is better then the straight 3D displacement but the image is not a patch on the smoothness of the 2D displacment. The reason I want to use 3D displacement it the success I had with it in my last project. It brought the render times down by almost 40 minutes a frame and looked better then the 2D.
Thanks as always for any help you can give me.
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