We often use XRef'd max files in our production work. I want to be able to archive these projects. How would I go about archiving all associated maps/textures for each of the XRef'd scenes automatically without having to go into each one of them and do a 'Resource Collector'?
Is there a utility that will go through all XRef'd scenes and gather all associated maps into one place?
Is there a utility that will go through all XRef'd scenes and gather all associated maps into one place?
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