Originally posted by Da_elf
Make everything else white except the shadow. As the VRay Shadow automatically self shadows the atmospherics, an easy way to not have to mess too much with you AB/lights setup is to use the Explode Deamon with a color of white, a high multiplier (10 or more) and use the Replace Color Blending mode. Set your ground objects to have Matte properties within VRay Properties and you are good to go. Also, don;t forget to set your background to white. This will give you your AB shadow agianst a white background for you to do as you wish within the comp.
If anyone does know how to get the shadow pass to work well with VRay, I would be all ears
Edit: It might be worth noting that playing around with the color of your AB volumes and the lights can get you some great power within the compositor, you can use different colors to create images for selections to isolate different qualities of the volumetric effect.
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