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What you think of new fR s-2 ? In Maya.

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  • What you think of new fR s-2 ? In Maya.

    A friend of mine just finished testing this "thing". He sent me some information from help file...

    He said it's pretty stable, fast and the first commercial ready 3rd party Maya render engine, from the "magnificent 3" (chaos/cebas/splutterfish). Also he sent me obj file, made from one of the scenes cebas included in package Want to test it . . . just in case VRay is better

    cebas tried to make finalRender Stage-2 as integrated into Maya as possible. However, due to the nature of Maya there are several things that can not be easily accessed or implemented in Maya. Find below a short summary of the key things you might want to watch out for.



    With finalRender Stage-2, only one camera can be rendered at the same time.

    Nurbs Surface translation does not support Fix Texture Wrap.

    Displacement Map attributes are not used. New displacement controls are available in the finalRender frame.

    AreaLight is rendered in a completely different way. finalRender uses a true area light and the intensity is not dependent on the light scale as it is in Maya.

    VolumeLight is not supported.

    Show Batch Render doesn't show the current rendering frame.

    Hardware particles are rendered but they have a different size and look. More attributes have been added to tune them.



    Find below a list of procedural textures that render slightly different:

    cloud

    leather

    granit

    rock

    marble

    oceanShader



    Find below a Matrix of things that do not get translated by finalRender Stage-2:



    Maya Feature:
    finalRender Stage-2 Translator

    Volumetric primitives
    not supported

    OpticalFX and Glow
    not supported (use fR Post instead)

    Image planes
    not supported

    "Software Render” particles
    not supported

    Lights Disk Based DMaps

    optiFX and Decay Regions
    not supported

    Paint F/X
    Only works when it is converted to renderable geometry.

    IPR
    not supported

    Rendering Diagnostics
    not supported

    FluidEffects
    not supported

    Hair
    not supported (only geometry)

    Fur
    not supported

    Volume Light
    supported through finalRender lights

    Particle Rendering
    cloud, tube not supported blobby supported

    Volume Primitives
    not supported

    postScale
    not supported

    filmOffset
    not supported

    filmRollOrder
    not supported

    filmRollValue
    not supported

    filmRollPivot
    not supported

    filmTranslate
    not supported

    preScale
    not supported

    filmFitOffset
    not supported

    Image Planes
    not supported

    OpticalFX and Glow
    not supported

    IPR
    not supported

    Rendering Diagnostics
    not supported

    File Name output formats
    not all options supported

    Maya Shaders:

    FluidShape
    not supported

    ParticleCloud
    not supported

    VolumeFog
    not supported

    Fluid2D
    not supported

    PSD File
    not supported

    Fluid3DTex
    not supported

    Array Mapper
    not supported

    Expression Node
    used as shader driven key node with weighted tangents is not supported (standard tangents are fully supported)
    I just can't seem to trust myself
    So what chance does that leave, for anyone else?
    ---------------------------------------------------------
    CG Artist

  • #2
    so where is this obj? can someone convert to a max file and post?

    ---------------------------------------------------
    MSN addresses are not for newbies or warez users to contact the pros and bug them with
    stupid questions the forum can answer.

    Comment


    • #3
      Camera is not calibrated 1:1. So
      My friend will render it more accurately. HDR image is included.

      http://rapidshare.de/files/31458912/...stics.rar.html

      Image below is from fR s-2.
      1min 2sec
      Material - kinda of transparent thing, phong shading... Will look into it. Mabe he will make a glass OR I will export our famous test scene to Maya
      I just can't seem to trust myself
      So what chance does that leave, for anyone else?
      ---------------------------------------------------------
      CG Artist

      Comment


      • #4
        it says 'image planes' are not supported. What does that mean?
        ____________________________________

        "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

        Comment


        • #5
          why dont i see shadows?

          ---------------------------------------------------
          MSN addresses are not for newbies or warez users to contact the pros and bug them with
          stupid questions the forum can answer.

          Comment


          • #6
            I don't get the point ... Paul, what do you want to start here?

            Posting a WIP rendering of a different system/renderer and now you want ppl to waste energy in a thing which really really makes no sense.

            Does your friend have a maya/fR license and is he not able to read the manual or is it a usual toydownload from the internet???????
            www.cgtechniques.com | http://www.hdrlabs.com - home of hdri knowledge

            Comment


            • #7
              imo that render doesnt look too hot. LoL
              Dmitry Vinnik
              Silhouette Images Inc.
              ShowReel:
              https://www.youtube.com/watch?v=qxSJlvSwAhA
              https://www.linkedin.com/in/dmitry-v...-identity-name

              Comment


              • #8
                thats what i was saying. i played with the scene (using a proper hdri since the one supplied didnt seem good enough to use) and i got a shadow under the legs. why doesnt his render have shadows

                ---------------------------------------------------
                MSN addresses are not for newbies or warez users to contact the pros and bug them with
                stupid questions the forum can answer.

                Comment


                • #9
                  Hi,

                  no problem here ... at last we are all only kids.. at last i am..

                  so showing your friends another toy only to talk about is all right isnt it...

                  of course..

                  it looks daaaaaaamnnn coool..


                  Tom

                  Comment


                  • #10
                    I just wanted to take this moment to interject, that its the artist, not the tool. LOL
                    ____________________________________

                    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                    Comment


                    • #11
                      aaaaaahahahhahahhaa
                      Dmitry Vinnik
                      Silhouette Images Inc.
                      ShowReel:
                      https://www.youtube.com/watch?v=qxSJlvSwAhA
                      https://www.linkedin.com/in/dmitry-v...-identity-name

                      Comment


                      • #12
                        btw, i just read the list, seems like so much in unsupported, whats the point of using it?
                        Dmitry Vinnik
                        Silhouette Images Inc.
                        ShowReel:
                        https://www.youtube.com/watch?v=qxSJlvSwAhA
                        https://www.linkedin.com/in/dmitry-v...-identity-name

                        Comment


                        • #13
                          Heh :P
                          Just wanted to show smth, cebas going to release for max. Ppl are free to do whatever they wanted to
                          BTW - it's an offtop' part of the forum, so Hehehe
                          Just curious what cebas can do...

                          Dschaga - licensed. Cebas put this "quality" scene in their package. Maybe for ppl, that are new to fR or whatever - now I'm trying to get my friend tested our test-scene inside Maya. With fR. Just curious. Offtopin', as usually
                          I just can't seem to trust myself
                          So what chance does that leave, for anyone else?
                          ---------------------------------------------------------
                          CG Artist

                          Comment


                          • #14
                            there's no shadows as per the standard fR GI setup.
                            Somewhat similar to the IRmap, but a lot bitchier to make work to pick up details.
                            The trick used here is a VERY LOW rez irmap.
                            1.05 minutes, sure, with "gi caustics" off a sphere.
                            And no contact picked between legs and floor.
                            Same , old, fR imo.

                            Lele

                            Comment


                            • #15
                              lets say that in that image, you can argue that the color bleed on the ground is gi bleed not caustics...here how the caustics should look.
                              Dmitry Vinnik
                              Silhouette Images Inc.
                              ShowReel:
                              https://www.youtube.com/watch?v=qxSJlvSwAhA
                              https://www.linkedin.com/in/dmitry-v...-identity-name

                              Comment

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