Well i post this for Jonnybefree here.
Our problem a very big Scene with lot of trees.
Jonas idea now is not only to use vray proxies, which allready works...
but to use a tool we both have seen somewhere.... sometime... dont know anymore...
to render a big Scene the guy that time deleted automated everything that wasnt in the area of the cam, while rendering...
do you know anything about this, or doesnt this make no sense anymore with vray and vrayproxies.. Our problem rather is the rendertime.
Here a screenshot for you to get an idea what we want to achieve... but automated, and then delete everything invisible to the cam.
Tom
Our problem a very big Scene with lot of trees.
Jonas idea now is not only to use vray proxies, which allready works...
but to use a tool we both have seen somewhere.... sometime... dont know anymore...
to render a big Scene the guy that time deleted automated everything that wasnt in the area of the cam, while rendering...
do you know anything about this, or doesnt this make no sense anymore with vray and vrayproxies.. Our problem rather is the rendertime.
Here a screenshot for you to get an idea what we want to achieve... but automated, and then delete everything invisible to the cam.
Tom
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