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  • GroundWiz Planter

    Has anybody had a chance to mess around with this? It seems enticing considering the following snippet:

    NEW! Custom Object Shader (new since version 1.203)

    This shader was added to allow 3rd party plugin objects to be used as plants in GroundWiz Planter.
    Primarily this was added to allow VRay users to use VRay Proxies for planted objects. This way it is possible to plant tens of thousands of highly detailed trees and render billions of triangles.

    As an example, a scene containing 50,000 trees and each tree having 50,000 triangles was rendered (a view with 2.5 billion triangles all together!).


    This is the page this is from:http://www.gugila.com/groundwiz_planter.html

    Saw it on the front page of CG Architect this morning.
    Ben Steinert
    pb2ae.com

  • #2
    Theres a free scatter plug-in at MAXplugins.de that does the same
    i'd be interested to see the scatter times for GroundWiz tho, the scene i tried a couple of months ago took 8 hours to scatter 100000 trees using this free plug-in.
    http://www.chaosgroup.com/forum/phpB...r=asc&start=25

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    • #3
      There's also a "planter" script in the Blur Script Pack that will "plant" a selection of objects to a "ground plane" object. Works fine with proxies.

      That, plus array and Blur's "random transform" script makes quick and easy randomizing and planting.

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      • #4
        yup, i agree with you on those Dynedain
        Chris Jackson
        Shiftmedia
        www.shiftmedia.sydney

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