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Well I got it working. Max reads it fine and the objects are already UVmapped to put the photo back on, which is nice. Lacking a dll to make my own guide images to use for it though and the geometry the others spit out sucks major balls.
With a good setup it could probably be good, but theres such a mess of files everywhere that make getting clean or even visible results too difficult.
In theorey, you do very little to get the results. Its just figuring out how to get all the required files together thats the problem.
When I saw this 3D reconstruction my first thought was of the Chevette model Paul Debevec did many years ago (http://www.debevec.org/Chevette/). I saw him give a lecture once and he showed this. At that time (around 2001), I remember thinking just how far this whole "image-based" thing has come. Think of where the 2D to 3D photo stuff might be in 10 years.
www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
In theorey you can, I spent an hour trawling through university project pages digging out all the programs I needed to find I was missing a dll which seemingly doesnt exist as its only referenced on one page. You need to run it from the command line and point it towards your image, the superpixel file (which is easy enough to make, its being able to save it thats the problem) and the output.
The results are a sack of shit anyway. At least it means the area I feel i'm best at wont be taken over by computers for a long time yet, after looking at that I dont see this becoming useful for a very long time
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