Does anyone have any good tips or a general workflow for modeling complex sites (i.e. not flat with roads, curbs, sidewalks, etc)? I have the topo lines from autocad that show the elevations along with the roads and curbs. I normally model everything in Autocad but these 3D sites can become a bear in autocad real quick with triangulated meshes, etc. so I'm looking to do it in Viz this time (actually Viz2005 but I'd upgrade if necessary). The terrain object seems OK to get the general 3d topography but I'm at a loss for how to get roads, curbs, etc to match up to this topography and also not be interfereing with it such as overlapping faces. Do you use the straight modeling tools in Viz/Max or are there some good plugins to accomplish this?
Thanks for any help,
David
Thanks for any help,
David
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