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  • Foam

    hi all,

    have to do foam on a jummy beer.
    but how to?????
    it has to be relatively close-up save. but dond't animated.
    any suggestions?

    best regards
    Jonas
    Jonas

    www.jonas-balzer.de
    www.shack.de

  • #2
    got pix?
    Eric Boer
    Dev

    Comment


    • #3
      sure, smtl:





      thought about particles. but....
      Jonas

      www.jonas-balzer.de
      www.shack.de

      Comment


      • #4
        sounds like a vrayiso job...though that MIGHT be overkill....but surely some fun

        Thorsten

        Comment


        • #5
          hehe, ja you'r right.

          when it would be possibel to make a snapshot of an iso surface!!!! will it be?
          Jonas

          www.jonas-balzer.de
          www.shack.de

          Comment


          • #6
            Rough mesh, some serious displacement.

            I wouldnt know where to start with the material without spending some time playing around, but thats how i'd do it. Think of it as a solid shader with no bubbles first, break it down to the basics.

            Comment


            • #7
              Ah, it really was beer, I thought maybe you meant yummi bear

              http://www.worldofsweets.de/shop/ges...ig-yummi-bear/

              I might try particle flow to make a bunch of bubbles, might just be too much though.
              Eric Boer
              Dev

              Comment


              • #8
                i have a good diffuse and displacement map somewhere............
                Chris Jackson
                Shiftmedia
                www.shiftmedia.sydney

                Comment


                • #9


                  DOWNLOAD

                  Just the foam map.. not mine from a russian forum.

                  Comment


                  • #10
                    damn nice daforce!!
                    what the hell you're doin in all that russian forums?
                    might be the solution for all kind of problems.

                    thanks man!!
                    Jonas

                    www.jonas-balzer.de
                    www.shack.de

                    Comment


                    • #11


                      Hopefully it will do the trick.

                      Anytime

                      Comment


                      • #12
                        ok did a first test.

                        what are you thinking?



                        edit, modified the mat with sss a bit.
                        Jonas

                        www.jonas-balzer.de
                        www.shack.de

                        Comment


                        • #13
                          looks nice, but i see no reason why the foam above the rim of the glass would be so much darker then 'inside' the rim.
                          ____________________________________

                          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                          Comment


                          • #14
                            hmm strange, you're right. didn't noticed that.
                            have to change lighting a bit i think.
                            Jonas

                            www.jonas-balzer.de
                            www.shack.de

                            Comment


                            • #15
                              .Looks great!!
                              Except for the odd brightness difference.

                              I would love to see a render with some foam dribbled down the side of the glass

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