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pdb.org molecule structure to max

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  • pdb.org molecule structure to max

    hello all

    I am looking for an import plugin for max to import pdb files...
    http://www.pdb.org/pdb/explore.do?structureId=1FHA

    I know there are several free scripts to import the data, but it replaces the structure with some other primitives like spheres. but I need the structure from the molecule as such (see the link above). is there a way to import this in max?

    thanks in advance.
    best regards
    themaxxer
    Pixelschmiede GmbH
    www.pixelschmiede.ch

  • #2
    Hi,

    as far as I know none of the native max or maya readers does other structures than sticks and balls. If you want to have rubber bands or something like that you have to use a standalone viewer and export to vrml.

    The ones I know of are:

    Weblab Pro
    MDLChime
    MolVRML
    jmol
    spdbv

    If you search on google for them you should find links

    Best regards,
    Dieter
    --------
    visit my developer blog

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    • #3
      thank you very much for help.

      I will have a look to the viewers.

      best regards
      themaxxer
      Pixelschmiede GmbH
      www.pixelschmiede.ch

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      • #4
        how do I get *.x3d files into max?

        best regards
        themaxxer
        Pixelschmiede GmbH
        www.pixelschmiede.ch

        Comment


        • #5
          I have recently used Pymol (molecular visualization system) to import a PDB file (Insulin) and then captured the OpenGl-Display using OGLE (The OpenGl Extractor) which is a plugin for GLIntercept.

          So in case you have an application that displays the model the way you want but doesn't offer a way to export the 3d-geometry - try OGLE to create a .obj file. OGLE only works if the OpenGl application doesn't make use of display-lists (for example capturing a model in the application Cn3D doesn't work because of this).

          Daniel
          Daniel Schmidt - Developer of psd-manager

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