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3DS Max 9 Sp1 is out...

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  • 3DS Max 9 Sp1 is out...

    http://usa.autodesk.com/adsk/servlet...linkID=9241178


    Best reagrds
    My Flickr

  • #2
    Great... and I just finished deploying Max 9

    Comment


    • #3
      Thanks stilgarna.

      Rob.
      .:www.mcphersonyachtdesign.com:.

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      • #4
        Cheers

        Comment


        • #5
          I was hoping that fixed the Arch Desktop issue....Nope.......
          But many thanx.
          Eric Camper
          Studio 3D
          www.dbfinc.com/studio3d

          Comment


          • #6
            rofl.
            I wonder how the subscribers will feel now...

            Lele

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            • #7
              at least they took care of the 32 bit/64 bit backburner issue
              www.boxxtech.com

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              • #8
                hah.....well they enabled sending to mixed farms from mixed workstations....wich does in no way mean they got rid of the issue *cough*cough*

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                • #9
                  touche
                  www.boxxtech.com

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                  • #10
                    Originally posted by instinct
                    hah.....well they enabled sending to mixed farms from mixed workstations....wich does in no way mean they got rid of the issue *cough*cough*
                    what issue?
                    Luke Szeflinski
                    :: www.lukx.com cgi

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                    • #11
                      Originally posted by lukx
                      Originally posted by instinct
                      hah.....well they enabled sending to mixed farms from mixed workstations....wich does in no way mean they got rid of the issue *cough*cough*
                      what issue?
                      Don't use backburner much? It is...
                      Eric Boer
                      Dev

                      Comment


                      • #12
                        Originally posted by RErender
                        Originally posted by lukx
                        Originally posted by instinct
                        hah.....well they enabled sending to mixed farms from mixed workstations....wich does in no way mean they got rid of the issue *cough*cough*
                        what issue?
                        Don't use backburner much? It is...
                        actually almoust 8 hours a day :P I asked what issiue cause maybe I could help.
                        Luke Szeflinski
                        :: www.lukx.com cgi

                        Comment


                        • #13
                          The issue was that you couldn't send jobs from max64bit workstation to a max32bit rendernode trough backburner.

                          /Thomas
                          www.suurland.com
                          www.cg-source.com
                          www.hdri-locations.com

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                          • #14
                            hmm, I didn't have such problem.
                            Luke Szeflinski
                            :: www.lukx.com cgi

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                            • #15
                              u mean u managed to send a job from max64 to a max32 node via backburner??
                              Nuno de Castro

                              www.ene-digital.com
                              nuno@ene-digital.com
                              00351 917593145

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