In the "top" view, make a simple box, or plane, whatever, add an edit poly modifier to it. Selec the object. Now, when I want to press "f" to go to front view, it does something to the edit poly modifier instead and i'm still left in the top view. If I'm in perspective view and type "t" for top view, it does "Tesselate!" This only happens when the object is selected. To avoid this, I have to deselect the object, and then press "T" or "L" to make it actually switch views. So, I noticed this does not happen if I have an editable poly selected (instead of a EP modifier.) This has happened to me in max 7.5, 8, and 9. Can anyone else confirm this? If so, how can I make an object with an edit poly mod behave normally as a plain editable poly acts.
Thanks and I'm sorry for struggling with the explanation
Thanks and I'm sorry for struggling with the explanation

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