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How to secure your work...?

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  • How to secure your work...?

    Well how would you do it if you have to send off your maxfile to your client knowing that someone else will use it. Is there a way to convert the unwrapped modell into triangles or something like that with out destroying the look. How are you guys dealing with this sort of a problem. Oh and yes it is written down in the contract

    Thx

    ralf

  • #2
    i collapse it all to one big mesh, then mix up the material ID'S. And if you want to really confuse people, then a quick weld op with really small tolerance just to destroy elements.
    Freelance TD/Generalist
    http://www.vanilla-box.co.uk

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    • #3
      i just tell my clients that my scenes would be useless to them then use a vray proxy on everything and send them the scene without the proxies (i really hate that bullshit when a client asks for the scene for "backup" purposes. yeah right, they just want to find a cheaper person to make changes to the model

      ---------------------------------------------------
      MSN addresses are not for newbies or warez users to contact the pros and bug them with
      stupid questions the forum can answer.

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      • #4
        We do hate it alot more!

        But this is a complex problem!

        and we are bind by contract.... grrrr


        thanks for your tips!

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        • #5
          I usually strip out the materials and lights too. Supplying the model in 3ds format is a good workaround too - they get the model but it is hard to adjust.
          -Peter

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          • #6
            strip out materials?

            i mean it has to render as it should look!

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            • #7
              I disagree, I don't think it "has to render" as the original..

              All the lighting, and materials and post production are your own. You should only give away a collapsed 3d model, as others have said.
              - - - - - -
              http://www.shove-media.com
              - - - - - -

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              • #8
                that's a shame. You are essentially dealing in your intellectual property and have a right to protect it - by handing your scene over to the client you will also be aiding (potentially, and this is the cynic in me) a rival company. You should maybe look into ammending your contracts to include a clause where all models remain your property - after all, the client is usually only paying for stills/animation?
                -Peter

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                • #9
                  well, I guess it depends, what exactly does the contract say about it?

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                  • #10
                    we will adjust prices..... we worked 4 years for that agency, and now it is the first time the"Main" client demands the files.

                    argh damn it... i feel so used

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                    • #11
                      Well, if it has to render exactly the same then they'll have to get a copy of vray, you can't totally supply the scene if you're using commercial plugins or fonts etc.

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                      • #12
                        i agree with removing all textures and lights. They want the model? fine, they can have the model. Since when does textures and lights consitute a 'model'?
                        ____________________________________

                        "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                        • #13
                          im also curious what the contract says. my clients can demand my models till they are blue in the face. its me who makes the contracts with them, not them with me, and my contracts say nothing about them getting the models so its my perogative and i usually say no

                          ---------------------------------------------------
                          MSN addresses are not for newbies or warez users to contact the pros and bug them with
                          stupid questions the forum can answer.

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                          • #14
                            I don't know about your situation, but we use a lot of purchased textures and models. This give us a big escape route since we legally cannot give these to the client. We will gladly give them the basic scene geometry with a neutral gray material.

                            Its similar to requesting a graphic design company send you a photoshop file. There are trade secrets and techniques in the file. We always flatten the effects but leave the layers and text intact so they can fiddle with some things. We've come to the conclusion that if they want to be like this, we don't want them as a customer anyway and send them on their merry way.

                            Good luck!

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                            • #15
                              In our contract, we say that the final artwork is the image that we provide them, and that we cannot give them the tools that we use to produce that artwork (tools includes software and authoring files).

                              And, if they're really insistent, we point out that we used many library elements and we don't own the copyright on those elements and couldn't legally give it to them anyways.

                              There's only one reason why they would want your files, and that's so they could take it to someone else to continue work.

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