This could be like that eternal question - how long it is a piece of string, but I wondering if there is any logic to how you estimate your ram requirements.
I am working on a project in Maya on a project that has something like 4 thousand textures ( it came from ILM
). I know that I don't have enough ram on the main machine I have been using, which has 3 gigs of ram, but if I was to order another more meaty 64bit machine is there any logical way to estimate how much ram is required.
I'm thinking in my perfect World that there is some sort of formula say - texture size x GI x Reflections x polygon count = X amount of Ram.
Any idea's ?
Thanks as always for your help.
I am working on a project in Maya on a project that has something like 4 thousand textures ( it came from ILM

I'm thinking in my perfect World that there is some sort of formula say - texture size x GI x Reflections x polygon count = X amount of Ram.
Any idea's ?
Thanks as always for your help.
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