Hi all,
I need to "bend" some maps along a circle.
I know I can "bend" geometry, and the UV will follow the bend modifier, but how do I bend the UV ONLY, not the geometry?
The only thing I can think of right now is to map a plane, bend it, and then render a new map of the bended material. Then I can apply the bended texture to my non bent material.
Any other way?
thank you
regards
gio
I need to "bend" some maps along a circle.
I know I can "bend" geometry, and the UV will follow the bend modifier, but how do I bend the UV ONLY, not the geometry?
The only thing I can think of right now is to map a plane, bend it, and then render a new map of the bended material. Then I can apply the bended texture to my non bent material.
Any other way?
thank you
regards
gio
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