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12/12
these were easier then previous ones. Typically what gives away cg is perfect edges always round without augmentation. Or overexaggerated things like in the glass shot the diffraction was out of place, the others had too much ambient occlusion in it.
The bulb one was interesting, the actual bulb didnt have much of anything, looked very flat.
11/12...the hammer got me because i was looking at the blurry shadows around it which make it look very CG IMHO. This made me think that the wood was just a very good texture
my first reaction was that it was a photo though so i guess its better to go with initial reactions!?
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