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  • PFlow question

    Hi there

    I need to make particles from an object. For ex - I have a plane subdivided several times. So now I have a tight poly grid. How to take a particle number and assign particle position to polygon id (particle1 to poly id 1)?
    I just can't seem to trust myself
    So what chance does that leave, for anyone else?
    ---------------------------------------------------------
    CG Artist

  • #2
    And plz - I need some commercials, where smth morphs into anything else. For ex - stone pavement into asphalt...
    I just can't seem to trust myself
    So what chance does that leave, for anyone else?
    ---------------------------------------------------------
    CG Artist

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