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  • Max question - Modeling

    I have been modeling a couple pieces of furnitire from the Smith and Hawkin catalogs for some interiors. Question. I only started using Max in the past year or so, so I still model everything in Autocad. The website has profile and side elevations of the furniture, so I just extrude the sides a couple of inches and then do the front and etc. But I want the edges to have a " sanded" looks to them....I guess you would say chamfered!! What is the better way to go about this. I am really never that close to the furniture, so it doesn't matter really. But if I can get a better product in less time..etc..etc... Should I bring in the profile to Max then model?

    Thanx all
    Eric Camper
    Studio 3D
    www.dbfinc.com/studio3d

  • #2
    Furniture

    First, it is Easter Sunday so why the heck are you working??? You can do a chamfer edge in MAX. It is a modifier..... or you can try this:

    http://www.spot3d.com/vray/help/150R...tex_params.htm
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
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    • #3
      hehe...All that is over my friend...Kids are in the bath...Wait!!!! Yup...Still beathing... LOL and all the eggs and candy accounted for. Cool dude....I will check that out...Thanx

      Edit:

      WAIT A MINUTE!!!! Why are YOU working??? The kettle calling the....wait...black calling someone a teapot...or is it....ahh nevermind.
      Last edited by EricCamper; 23-03-2008, 04:33 PM.
      Eric Camper
      Studio 3D
      www.dbfinc.com/studio3d

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      • #4
        Um, chamfer edge is not a modifier, it's an editable poly tool. Just thought that should be cleared up.
        - Geoff

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        • #5
          As long as you're in 2008, convert to editable poly. You can then chamfer or fillet (actually chamfer with multiple edges) whatever you need.
          "Why can't I build a dirigible with my mind?"

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          • #6
            Rounded edges are always an issue but they are a must if you are aiming to more realistic look (ex. more faces are available to create highlights)
            Following the link at the end of these lines you will find a great summary of different methods to attack the problem; my personal preference (I'm still on Viz 2008 ) goes, as first choice, to double chamfer: first value must be 3 times larger than second value (more or less); as second choice (only for simple geometries) to EdgeChEx modifier plus turbosmooth

            http://www.neilblevins.com/cg_educat..._the_edges.htm

            hope it helps
            Alessandro

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            • #7
              Exactly. Except in Max 2008, Edit poly allows you do that in one step.
              "Why can't I build a dirigible with my mind?"

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              • #8
                I will second the suggestion of trying out the VRayEdgeTex. I have had quite a bit of success using it on imported cad geometry(from Revit). You do have to be careful about the smoothing that pre-exists on the geometry though, it can sometimes conflict with the edges texture. It is worth a shot, at least to become familiar with it's functionality.
                Ben Steinert
                pb2ae.com

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