hi, i have big problems with crashes on 2 pc`s with nvidia graficcards.
sometimes the program crashes as soon as i klicked on "show map in viewport" in the mateditor, or moved in the perspective window.
since i changed the display drivers on both pc`s from direct 3d to open gl, everything works fine, and not a single crash happend anymore(before it happend every 5 minutes)
but the performance with the open gl is not that what i expect of a nvidia quadro fx 4600. it is slow when adapt. degred. is impossible(when i zoom with the mousescrollwheel)
before i changed the display drivers i updated the graficcarddrivers with no result. if someone has a solution how i can fix the problems with the direct x drivers, or how i can optimize the viewport performance in open gl, please let me know.
1.pc
xeon e5420 quad core
4gb ram
nvidia quadro fx 4600
2.pc
dual core 3,4ghz
3gb ram
nvidia geforce 7600 gt
sometimes the program crashes as soon as i klicked on "show map in viewport" in the mateditor, or moved in the perspective window.
since i changed the display drivers on both pc`s from direct 3d to open gl, everything works fine, and not a single crash happend anymore(before it happend every 5 minutes)
but the performance with the open gl is not that what i expect of a nvidia quadro fx 4600. it is slow when adapt. degred. is impossible(when i zoom with the mousescrollwheel)
before i changed the display drivers i updated the graficcarddrivers with no result. if someone has a solution how i can fix the problems with the direct x drivers, or how i can optimize the viewport performance in open gl, please let me know.
1.pc
xeon e5420 quad core
4gb ram
nvidia quadro fx 4600
2.pc
dual core 3,4ghz
3gb ram
nvidia geforce 7600 gt
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