I have a small sphere within a larger box.
How do I achieve a single-pass render whereby the small sphere is ALWAYS visible, i.e. the box is 'matted' out by the sphere irrespective of the view it is seen from?
How do I achieve a single-pass render whereby the small sphere is ALWAYS visible, i.e. the box is 'matted' out by the sphere irrespective of the view it is seen from?
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