Has anyone ever come across a map that would let you split a RGB picture into individual grayscale pictures? somewhat similar to the ColorReplace map but actually splitting the channels rather then performing keying?
If not, it doesn't sound like it would be very hard to make.
Just a map where you could select an input texture, and choose red, green or blue and the map would extract just that channel as a standard greyscale picture... Would be very useful for masks...
If not, it doesn't sound like it would be very hard to make.
Just a map where you could select an input texture, and choose red, green or blue and the map would extract just that channel as a standard greyscale picture... Would be very useful for masks...
Comment