Announcement

Collapse
No announcement yet.

Autodesk to aquire Softimage...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Autodesk to aquire Softimage...

    Like a lot of you I just received this email but I thougt I'd post anyways. Pretty shocking to me.


    October 23, 2008
    Dear Autodesk/Softimage Customer,
    We are pleased to announce that Autodesk and Avid Technology have signed a definitive agreement for Autodesk to acquire substantially all of the assets of Softimage, a Canadian subsidiary of Avid Technology. We are excited by this opportunity to join forces, combining two strong teams into a world-class center for computer graphics software research and development.
    Both Softimage and Autodesk Media & Entertainment are headquartered in Montreal, Canada. Softimage has been developing state-of-the-art 3D technology for more than 20 years. Its products are recognized as best-ofbreed in the entertainment industry. With nine million users, Autodesk is a world leader in 2D and 3D design software for the media and entertainment, manufacturing, building and construction markets.
    Softimage's technology complements Autodesk's entertainment products. Many film, television and game pipelines include products from both companies. Adding Softimage products and technology to Autodesk's entertainment product line will allow us to offer you more complete and efficient workflows.
    Upon completion of the acquisition, you will still be able to choose your favorite 3D modeling, animation and rendering solution – whether it is SOFTIMAGE® |XSI®, Autodesk® 3ds Max® or Autodesk Maya® software. We intend to continue driving innovation in all three products. Following close, we will also focus on improving interoperability through the Autodesk® FBX® software 3D data exchange solution to help improve your production efficiency when working with multiple Autodesk applications.
    We are also excited by the proposed addition of Softimage talent and technology to Autodesk Media & Entertainment, as it will accelerate the work of our newly formed Games Technology Group, which includes technologies such as Autodesk® HumanIK® and Autodesk® Kynapse® software. The group's purpose is to deliver the next-generation of real-time, interactive 3D authoring tools for games, film and television.
    Autodesk will acquire and plans to continue developing the following Softimage products:
    • SOFTIMAGE|XSI, including XSI Essentials, XSI Advanced, XSI Academic, XSI Mod Tool and the XSI software development kit (SDK). XSI offers a complete 3D modeling, animation, rendering and development environment.
    • SOFTIMAGE®|Face Robot® software, which enables the creation of life-like human facial animation quickly and easily.
    • SOFTIMAGE®|Cat™, an advanced character animation system that is a plug-in for Autodesk 3ds Max software. It is intended that SOFTIMAGE|Cat will be integrated into the 3ds Max product line.
    • SOFTIMAGE®|Crosswalk, an interoperability solution, is intended to be integrated with Autodesk's interoperability technology.

    The acquisition is expected to close in the next month. Until that time, Autodesk and Softimage will continue operating independently. Please continue using your existing contacts for sales, services and support. We will keep you updated on this acquisition, both directly and online at www.autodesk.com/softimage. We look forward to welcoming you to the combined family and thank you for your business.
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

  • #2
    It sucks, sad news.
    www.suurland.com
    www.cg-source.com
    www.hdri-locations.com

    Comment


    • #3
      i just got this email. this is ridiculous. its time for an anti trust lawsuit. i was learning xsi to get away from autodesk. booooo autodesk
      www.boxxtech.com

      Comment


      • #4
        I don't know.
        On one hand side its bad news. Bad to eliminate competition. On the other, look at maya and the path it took after auto bought it, imo maya took a turn for the better, not great, but better.
        And interoperability has gotten a lot better too between max and maya. Now, with auto owning all three, we can really see best of three worlds come together, weather in a new package or in the old shell but with new tools, tools which before were legally not allowed.

        Its not great that auto has some bad business policies which are unequal to all packages which auto owns.
        Dmitry Vinnik
        Silhouette Images Inc.
        ShowReel:
        https://www.youtube.com/watch?v=qxSJlvSwAhA
        https://www.linkedin.com/in/dmitry-v...-identity-name

        Comment


        • #5
          So far I've checked 20 times - no it's not April 1st. Shit.

          Comment


          • #6
            XSI developpement was on a roll for the last 2 years, just hope it will not impact on their effort...
            Alain Blanchette
            www.pixistudio.com

            Comment


            • #7
              I doubt Autodesk will pour the same amount into R&D as Softimage did, but we'll see..

              Comment


              • #8
                The last time MAX users had real development going on was in the Kinetix era. I remember features beeing added based on user requests, and bugs beeing eliminated with every point release. Nowdays, a point release means as much as changing the splash screen, and bringing 2010 to 2009 or 08...

                So, now Softimage... Not a bright future for this great package. I really, really hope I'm not right.

                Best regards,
                A.
                credit for avatar goes here

                Comment


                • #9
                  I got an email from my mate late last night with the subject "the world stops spinning" and this link.....

                  Comment


                  • #10
                    The view cube fill find you... whereever you are

                    Best regards,
                    Vlado
                    I only act like I know everything, Rogers.

                    Comment


                    • #11
                      Now that you just showed up here, Vlado....
                      Wouldn't that be a reason for Chaosgroup to build a frontend around Vray, something like 3ds Vray?

                      Oh and be aware, there are rumours that Autodesk is more and more often frequenting the Chaosgroup website

                      PS:
                      Now serious, this news just spoiled my day... and it makes you feel so helpless that you cannot do anything about it.
                      This signature is only a temporary solution

                      Comment


                      • #12
                        The world stops spinning ? Jeez...some ppl really love their software of choice, eh ?

                        I'm with morbid...if you ever tried using dotXSI/FBX with XSI to get things to max you'd sure be looking forward to improved interoperability

                        Regards,
                        Thorsten

                        Comment


                        • #13
                          ArchiCAD has better 3ds export than AutoCAD... So much for interoperability.

                          Best regards,
                          A.
                          credit for avatar goes here

                          Comment


                          • #14
                            3ds as in 3d Studio Max or as in .3ds ? .3ds has got to be the most limited format out there these days. Anyways. FBX is developing quite nice. And even tho there is a very nice current one XSI is still using the 2006 Version. Even though the SDK is publicly available. And dotXSI/Crosswalk is only converting a tiny FRACTION of the scene info. Too few things supported to be actually useful.

                            Regards,
                            Thorsten

                            Comment


                            • #15
                              so much for them spending money on fixing bugs in programs they already own. Maybe they figure its cheaper to buy a better package?
                              Kind Regards,
                              Morne

                              Comment

                              Working...
                              X