We have worked with both Quest3D and Turntool for quite a while now - also looked at Ogre 3D for a bit, but all of these are buildt around DirectX and currently I have a client that needs to run realtime content from a mac - anyone heard of any cross platform real time engines?
Open GL should be platform independent, so maybe one of the ol' vrml clients would do - but which one?
I don't actually own a mac so difficult to test. Tempted to just tell client to get a PC.
Open GL should be platform independent, so maybe one of the ol' vrml clients would do - but which one?
I don't actually own a mac so difficult to test. Tempted to just tell client to get a PC.
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