Hi guys,
Ive modeled a potato and want to put mud/dirt on it. I need the dirty areas to look photoreal...the type of dirt that would remain on the spud after you have washed it. Basically its built up areas of mud. I thought displacement would work, but it just looks wrong...cant seem to work out a good way to do it.
Any ideas ?
Ive modeled a potato and want to put mud/dirt on it. I need the dirty areas to look photoreal...the type of dirt that would remain on the spud after you have washed it. Basically its built up areas of mud. I thought displacement would work, but it just looks wrong...cant seem to work out a good way to do it.
Any ideas ?
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