I think the intention of Quadro is to give you a better experience in max no matter the API. What that means without the performance driver in max I don't know. I use maya and a few other tools as well although max remains my 3d app of choice.
I know with Quadro I'll get perfect wireframes with complex meshes and since I want to make heavy use of polygons using tools like GrowFX I stick with Quadro. Wireframes are one of the areas that is very different from what a game card is optimized for. Speed is an issue with wireframes and accuracy as well. The other issue is that the scene graph in a 3d app can make a big difference for performance, so the raw power of a graphics card is gonna matter but so are those app-specific optimizations.
I think it's partly a matter of taste. If I was going to play games on my workstation and wanted a system for both work and play I'd probably go with a high-end gaming card. Also, if you churn through systems quickly, a gaming card makes more sense because you can get cheap raw performance and update more often.
Personally, I hate updating machines (with a dozen node-locked applications to move) so I try to go for the best, most-stable setup I can afford and leave it intact for awhile.
Anyway, I hope that helps. I don't work on the technical side, so this is just my take on things from an artist's perspective.
I know with Quadro I'll get perfect wireframes with complex meshes and since I want to make heavy use of polygons using tools like GrowFX I stick with Quadro. Wireframes are one of the areas that is very different from what a game card is optimized for. Speed is an issue with wireframes and accuracy as well. The other issue is that the scene graph in a 3d app can make a big difference for performance, so the raw power of a graphics card is gonna matter but so are those app-specific optimizations.
I think it's partly a matter of taste. If I was going to play games on my workstation and wanted a system for both work and play I'd probably go with a high-end gaming card. Also, if you churn through systems quickly, a gaming card makes more sense because you can get cheap raw performance and update more often.
Personally, I hate updating machines (with a dozen node-locked applications to move) so I try to go for the best, most-stable setup I can afford and leave it intact for awhile.
Anyway, I hope that helps. I don't work on the technical side, so this is just my take on things from an artist's perspective.
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