Hi Guys,
Im having to animate a container filling up with water. I dont need to worry about surface tensions or realism, but I do need to reflection and refraction to work properly. I tried using booleans but that gave bad results. Pro-booleans just kept crashing when I tried to animate the cutting mesh up to show the water level rising.
Any other ideas..im kind of stumped ??
Im having to animate a container filling up with water. I dont need to worry about surface tensions or realism, but I do need to reflection and refraction to work properly. I tried using booleans but that gave bad results. Pro-booleans just kept crashing when I tried to animate the cutting mesh up to show the water level rising.
Any other ideas..im kind of stumped ??
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