-- ################################################## ###########################################
vr = renderers.current
vr.output_on = true
vr.options_hiddenLights = false
vr.options_defaultLights = 2
vr.options_limitDepth = true
vr.options_maxDepth = 6
vr.options_ray_bias = 0.005
vr.imageSampler_type = 0
vr.filter_on = false
vr.fixedRate_subdivs = 2
vr.twoLevel_baseSubdivs = 1
vr.twoLevel_fineSubdivs = 16
vr.twoLevel_threshold = 0.01
vr.twoLevel_useDMCSamplerThresh = false
vr.colorMapping_type = 6
vr.colorMapping_gamma = 2.2
vr.colorMapping_affectBackground = true
vr.colorMapping_subpixel = true
vr.gi_on = true
vr.gi_refractCaustics = false
vr.gi_reflectCaustics = false
vr.gi_primary_type = 0
vr.gi_secondary_type = 2
vr.gi_irradmap_minRate = -5
vr.gi_irradmap_maxRate = -2
vr.gi_irradmap_colorThreshold = 1.0
vr.gi_irradmap_normalThreshold = 0.3
vr.gi_irradmap_distThreshold = 0.2
vr.gi_irradmap_showCalcPhase = true
vr.gi_irradmap_showDirectLight = true
vr.dmcgi_subdivs = 8
vr.dmcgi_depth = 3
vr.dmc_earlyTermination_amount = 0.95
vr.dmc_earlyTermination_threshold = 0.008
vr.system_region_x = 32
vr.system_region_y = 32
vr.system_lowThreadPriority = true
-- ################################################## ###########################################
vrSun = VRaySun()
vrSun.enabled = true
vrSun.invisible = true
vrSun.turbidity = 2.0
vrSun.shadow_subdivs = 6
vrSun.shadow_bias = 0.0
vrSun.pos = [100,100,100]
vr = renderers.current
vr.output_on = true
vr.options_hiddenLights = false
vr.options_defaultLights = 2
vr.options_limitDepth = true
vr.options_maxDepth = 6
vr.options_ray_bias = 0.005
vr.imageSampler_type = 0
vr.filter_on = false
vr.fixedRate_subdivs = 2
vr.twoLevel_baseSubdivs = 1
vr.twoLevel_fineSubdivs = 16
vr.twoLevel_threshold = 0.01
vr.twoLevel_useDMCSamplerThresh = false
vr.colorMapping_type = 6
vr.colorMapping_gamma = 2.2
vr.colorMapping_affectBackground = true
vr.colorMapping_subpixel = true
vr.gi_on = true
vr.gi_refractCaustics = false
vr.gi_reflectCaustics = false
vr.gi_primary_type = 0
vr.gi_secondary_type = 2
vr.gi_irradmap_minRate = -5
vr.gi_irradmap_maxRate = -2
vr.gi_irradmap_colorThreshold = 1.0
vr.gi_irradmap_normalThreshold = 0.3
vr.gi_irradmap_distThreshold = 0.2
vr.gi_irradmap_showCalcPhase = true
vr.gi_irradmap_showDirectLight = true
vr.dmcgi_subdivs = 8
vr.dmcgi_depth = 3
vr.dmc_earlyTermination_amount = 0.95
vr.dmc_earlyTermination_threshold = 0.008
vr.system_region_x = 32
vr.system_region_y = 32
vr.system_lowThreadPriority = true
-- ################################################## ###########################################
vrSun = VRaySun()
vrSun.enabled = true
vrSun.invisible = true
vrSun.turbidity = 2.0
vrSun.shadow_subdivs = 6
vrSun.shadow_bias = 0.0
vrSun.pos = [100,100,100]
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