I just discovered a probably great way to create terrain for architectual scenes, using contour lines and a base mesh.
Just as the horrible terrain compound object should do it (if it worked).
In my exitement I created a short video demo:
http://www.marclorenz.com/video-tuto...in-terrain.htm
In research for a script I read a comment about the possibility to use splines as bones for skin.
It seems to work great and 100% interactive.
The only thing I have to figure out, is how to control the envelopes properly (i never used skin stuff, so that's a new world for me)
comments welcome...
Just as the horrible terrain compound object should do it (if it worked).
In my exitement I created a short video demo:
http://www.marclorenz.com/video-tuto...in-terrain.htm
In research for a script I read a comment about the possibility to use splines as bones for skin.
It seems to work great and 100% interactive.
The only thing I have to figure out, is how to control the envelopes properly (i never used skin stuff, so that's a new world for me)
comments welcome...
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