Announcement

Collapse
No announcement yet.

max 2010 unwrap uvw bug?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • max 2010 unwrap uvw bug?

    I recently changed from max9 to max2010.
    Can anyone confirm a problem I found with max2010 x64 running on win7, I have updated to sp01 and the latest hotfix.
    When I try using the unwrap uvw modifier and changing to anything other than channel 01, I get the same coordinates as in channel 01.
    Can anyone confirm this, or is it just my system?

    -Tom
    Last edited by winberg; 20-11-2009, 06:23 AM.

  • #2
    Just to clarify: I have an object with two mapping coordinates in channel 1+2, when I add a Unwrap modifier, change to map cghannel 2 (Earlier versions gave a warning about losing changes, nothing now.) Nothing happens, and I get the same coordinates as map channel 1..

    -Tom
    Last edited by winberg; 26-11-2009, 02:40 PM.

    Comment


    • #3
      little late to the thread here, but after changing the uvw channel you must hit the "reset" button. have you tried that?

      Comment

      Working...
      X