I want to use Max to do some work on a background plate, so I'm projecting it onto a plane that has the same proportions as the image. I set up the render size to match that exactly as well. The goal is to render from an orthographic view and have it be exactly the same size as the input image.
I have been manually zooming/panning the viewport, and with a camera - but is there a simple way/trick to have an object *perfectly* fit the framing of a render? Hitting 'z' centers it, but does not fill the frame.
I can get close, but then I lose the pixel accuracy for registerting the render image and the original image in photoshop.
Any help much appreciated.
b
I have been manually zooming/panning the viewport, and with a camera - but is there a simple way/trick to have an object *perfectly* fit the framing of a render? Hitting 'z' centers it, but does not fill the frame.
I can get close, but then I lose the pixel accuracy for registerting the render image and the original image in photoshop.
Any help much appreciated.
b
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