Hey all,
This may sound like a dumb question but i was wondering how VRay would respond to this type of situation given the wave/particle nature of light. I'm assuming that the interference patten that shows up when light travels through the double slit won't be visible in a rendering since raycasting is more similar to particles then waves. Just wanted to get your thoughts on it...I'm going to give it a try later today just for the fun of it to see how it works.
This may sound like a dumb question but i was wondering how VRay would respond to this type of situation given the wave/particle nature of light. I'm assuming that the interference patten that shows up when light travels through the double slit won't be visible in a rendering since raycasting is more similar to particles then waves. Just wanted to get your thoughts on it...I'm going to give it a try later today just for the fun of it to see how it works.
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