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Ok, it is *kind of* awesome, but I am now pulling my hair out trying to get my render nodes to render it properly!
Everything has been installed correctly.
All vray proxies are mapped correctly (using UNC).
Renders fine locally.
Buckets of nodes don't show the forestpro proxies.
ForestPro is getting less awesome by the minute. Now, after restarting our servcer to try and get our render nodes to work properly, I am told by my workstation that the license server for ForestPro is nor running, even though my server tells me it is.
did you install forestpro on each rendernode using the itoo installer?
forest uses bitmaps for distribution patterns, by default they are included in the max user paths, but on render nodes this may require some manual work.
I had some troubles with the license manager too, I'm using the license locally now.
At least you can activate the same license a few times, so you're not stuck with the remote license server.
Manually managed to get the license server up and running (by NOT chosing the recommended settings and instead specifying the IP and port of the license server).
However, it seems that ForestPro has somehow buggered up my Vrayproxies.
My scene comprised of 5 different vrayproxies of bushes distributed over an undulating surface. Additionally, I had a 'box' bush copied along an undulating spline.
I cannot get either the vrayproxies that I used within the ForestPro objects to render, or the ForestPro objects themselves to render correctly. Its as though ForestPro has corrupted the vrayproxies or something odd like that. In the same scene, if I manually place a few more proxies (using the same files) those bits render with DR just fine.
I've attached a couple of screengrabs to help explain.
The rendered image (with a simple override material applied) shows how my render nodes aren't rendering the forestpro objects, or the original vrayproxies that they are comprosed from. However, freshly created vrayproxies (using the exact same files) render just fine.
Any ideas????
Attached Files
Last edited by tricky; 22-04-2010, 08:13 AM.
Reason: typo
did you install forestpro on each rendernode using the itoo installer?
forest uses bitmaps for distribution patterns, by default they are included in the max user paths, but on render nodes this may require some manual work.
I will check this. I did use the same software, yes, and chose the render node options.
Could it be something to do with the scene being an xref scene? i.e. This is a very large project with each building xref'd in, the cars files xref'd in, the trees xref'd in etc. The ForestPro objects are also being xref'd into the scene that basically is just cameras and daylight system...
You would not believe how much swearing is coming out of my gob at the moment! This is doing my head in. Vray DR and ForestPro seems not to be compatible (for me at any rate). I REALLY hope it is just me.
I use forestpack pro in xref all the time without problems...
what I usually do with the plants is I copy them in my project folder individually
make sure that your insert point is 0,0,0 after that I create the proxy there
on my landscape file a merge the max file of each tree with the proxy on it.
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