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two splines with a sweep modifier then put shell on it
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Yes, but sweep is _much_ more robust than loft. At the bottom of the sweep mod you can create a graph for how you want the scale to be dictated as well in curves. (For these you probably want a bell-curve looking line)
i would go with a line and select loft in Compound Objects. then select your shape. At the bottom of Loft is a segment called Deformations, open that up and select Scale. A little window will open up and you can then manipulate the shape with a spline. It will do exactly what you are looking to do.
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