I want to scatter a hair&fur modifier applied object.
Althought the pivot point of the object looks fine in the viewport, when I scatter the object, I see that the object's pivot point is working from another coordinate.
I suppose this is related to the WSM modifier but I couldn't find the way to solve.
I tried reset Xform but this doesn't help.
If anyone can help me, I will be very thankful.
Have a Nice Week Everyone! =)
Althought the pivot point of the object looks fine in the viewport, when I scatter the object, I see that the object's pivot point is working from another coordinate.
I suppose this is related to the WSM modifier but I couldn't find the way to solve.
I tried reset Xform but this doesn't help.
If anyone can help me, I will be very thankful.
Have a Nice Week Everyone! =)