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Help Needed: Pivot Of A WSM-Modifier Applied Object Act Strange

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  • Help Needed: Pivot Of A WSM-Modifier Applied Object Act Strange

    I want to scatter a hair&fur modifier applied object.
    Althought the pivot point of the object looks fine in the viewport, when I scatter the object, I see that the object's pivot point is working from another coordinate.
    I suppose this is related to the WSM modifier but I couldn't find the way to solve.
    I tried reset Xform but this doesn't help.

    If anyone can help me, I will be very thankful.
    Have a Nice Week Everyone! =)
    for my blog and tutorials:
    www.alfasmyrna.com
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