I need to animate a camera spin around a mall. It´s located in a place that is surrounded by a forest.. it´s gonna be a birds eye to a street level view so I have to render the trees as 3D objects. I´ve never done an animation in my life, even getting the camera to fly through the scenery in a smooth way is something I need to learn :P
I have no moving objects in the scene. The tree leaves make use of opacity maps. Can I use irradiance map for this or must I use a BF+LC approach? the animation is to be used in a presentation which will be projected to screen through a laptop, so I guess the resolution need not be anything major but, what aspect ratio is normally used in animation? also, is there anything I need to keep in mind while rendering I mean if I don´t do much post production should I render to .jpg and make an animation out of the image sequence? How many frames per second should I have?
I feel silly asking these things but would greatly appreciate any tips.
I have no moving objects in the scene. The tree leaves make use of opacity maps. Can I use irradiance map for this or must I use a BF+LC approach? the animation is to be used in a presentation which will be projected to screen through a laptop, so I guess the resolution need not be anything major but, what aspect ratio is normally used in animation? also, is there anything I need to keep in mind while rendering I mean if I don´t do much post production should I render to .jpg and make an animation out of the image sequence? How many frames per second should I have?
I feel silly asking these things but would greatly appreciate any tips.
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