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Calculating the center of mass when designing real objects in 3dsmax

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  • Calculating the center of mass when designing real objects in 3dsmax

    I am working on a remote controlled craft for aerial video.
    I don't know how to use CAD software like Autocad and i designed it in 3ds max.
    The frame will be laser cut from aluminium.
    It will carry a DSLR and has six rotors.
    The problem is that i don't know how to calculate the center of mass.
    It should be in the center of the six rotors and it will fly badly if its too far off.

    I was thinking about using physX or reactor but that may take a long time to setup.

    If its not possible in 3dsmax what software can do that
    and is easy to use for a max user?
    Reflect, repent and reboot.
    Order shall return.

  • #2
    Max maybe able to do what you need: in the utilities rollout, measure button. This will give you a (basic) center of mass.
    I guess it doesn't account for different substance weights of different components. In fact I think it might only work for a single object
    I can't check right now as I'm render. But it's a start
    Last edited by ior=0; 08-03-2011, 09:22 AM. Reason: typos
    Simon

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    • #3
      Maybe using Reactor or Phys-X would be a good start

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