Hi,
I've seen some news from siggraph, but one stands out.
Splutterfish is using a Boxx Opteron system and getting a boost in render time( don't no how much).From what I understand the are optimizing their code just to render in 64 bit, like a plugin.I understand that you can run
windows and max in an Opteron right now but you will throw away the extra 32 bit processing and everything else the Opteron has to offer.
But if the render part works as a plugin and uses it all, I will order a dual
Opteron as sonn as I can.You won't have to wait for a Max64 version
Vlado, any tests like this so far?Can it work like this?
Regards,
I've seen some news from siggraph, but one stands out.
Splutterfish is using a Boxx Opteron system and getting a boost in render time( don't no how much).From what I understand the are optimizing their code just to render in 64 bit, like a plugin.I understand that you can run
windows and max in an Opteron right now but you will throw away the extra 32 bit processing and everything else the Opteron has to offer.
But if the render part works as a plugin and uses it all, I will order a dual
Opteron as sonn as I can.You won't have to wait for a Max64 version
Vlado, any tests like this so far?Can it work like this?
Regards,
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