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I have a VRML world (yes, there are still people who use VRML) with all baked 100% self-illuminated materials. And, for reasons I can't figure out, most (but not all) of my 150 or so objects weren't exporting. I got around it by exporting the scene to FBX and re-importing, first. But doing that zeroed the self-illumination of all my materials.
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