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Quick (basic) 3ds max question aligning meshes

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  • Quick (basic) 3ds max question aligning meshes

    Hi, I was wondering if anyone can give me the scoop on aligning an
    arbitrary mesh (say a model of a branch) to a second arbitrary mesh (for instance an FFD'd plane which has nice rolling hills. I would like to have it
    lay naturally on the plane without going through the pain of hand rotating it.

    I've attempted to read up on the grid/autogrid stuff in the UG, but haven't
    been able to get anything satisfactory

    any tips on how you pros do it?

  • #2
    hi
    try using Normal Align .....that might do it
    Natty
    http://www.rendertime.co.uk

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    • #3
      Thanks, I'll take a look

      Escher

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