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Colorcorrect for max 2012 released

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  • Colorcorrect for max 2012 released

    If you are waiting for it, it is finally released...

    http://www.cuneytozdas.com/forum/topic.asp?TOPIC_ID=791
    --Muzzy--

  • #2
    no, thanks.
    Marc Lorenz
    ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
    www.marclorenz.com
    www.facebook.com/marclorenzvisualization

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    • #3
      Indeed....

      Comment


      • #4
        Yes, thanks.
        A full render queu is a thing of beauty !

        Comment


        • #5
          No, please not again!
          This is the worst piece of code ever to be written for max.
          Its got everthing to bring your farm to a grinding halt:
          memory leaks, stopping max from closing between jobs, missing versions,
          everything you could possibly do wrong in a plugin, this has it all.
          Someone even wrote a script to remove this from scenes.

          It cost me so many work hours that i even started to hate the programmer on a personal level.
          Reflect, repent and reboot.
          Order shall return.

          Comment


          • #6
            Hehehe...that seems a tad harsh given it was free :P

            Comment


            • #7
              Some people saying that MAX color correction is a shit compared to this, then the inverse...so what should i believe?

              I installed recently and uninstalled due to some freezes but really dont know if is worth having the max a native map...

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              • #8
                We're currently switching to something in-house. The main issue with ColorCorrect has been that you never new if a fix, a recompile for a new version etc. would be coming or not. So that could really be a showstopper for upgrading.

                Regards,
                Thorsten

                Comment


                • #9
                  I don't blame the developer. After all it's a free plugin. The problem is how a single corrupt plugin can ruin whole scenes files and material trees in max.
                  I pretty much stopped using 3rd party map plugins and modifiers (except vray's of course) because of the color correct fiasco.
                  Marc Lorenz
                  ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
                  www.marclorenz.com
                  www.facebook.com/marclorenzvisualization

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                  • #10
                    whats wrong with using maxes native colorcorrection map? i use it quite extensively with no error....there is no need for thisrd party plug anymore IMO
                    Martin
                    http://www.pixelbox.cz

                    Comment


                    • #11
                      Thanks a lot !
                      I use this plugin and like it a lot. Even when buggy, I couldn't stop using it and now feel happy to learn new version is there
                      for my blog and tutorials:
                      www.alfasmyrna.com

                      Comment


                      • #12
                        i think there were some limitations with original max color correct like clamping of the output or something. But now its all resolved and I personally don't see a reason or need to have this plugin, provided how unstable it can be.
                        Dmitry Vinnik
                        Silhouette Images Inc.
                        ShowReel:
                        https://www.youtube.com/watch?v=qxSJlvSwAhA
                        https://www.linkedin.com/in/dmitry-v...-identity-name

                        Comment


                        • #13
                          It is still wit a bug, even more serious.
                          I am on 3dsMax 2011 and every second time I click on the ColorCorrect in material editor, max crashes.
                          But I must state that the problem can be because of old material-map browser; I am using this instead of Autodesk one.

                          I switched back to the old beta version and the problem disappeared.
                          for my blog and tutorials:
                          www.alfasmyrna.com

                          Comment

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