We use splines and add extrude or editabe poly on top of it to generate roads and site in architectural visualization.
Attached image is a site plan top view. Sidewalk, curb, roads.. etc. All objects vertexs are following the other and looks like it has turbosmoth on it. It is very clean modeling.
All objects are seperate like roads, grass, curbs..
How to model a site like this ?
Thanks for your help.
Attached image is a site plan top view. Sidewalk, curb, roads.. etc. All objects vertexs are following the other and looks like it has turbosmoth on it. It is very clean modeling.
All objects are seperate like roads, grass, curbs..
How to model a site like this ?
Thanks for your help.
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