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  • old assets cause error.

    We use assets that have been around for some time in our work and even though they dont cause any problems with rendering we do get this error

    Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "finalRender.mll", was not found on MAYA_PLUG_IN_PATH.
    Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "vrayformaya2008.mll", was not found on MAYA_PLUG_IN_PATH.

    We ignore this and everything is fine but i would like to know where I can fix this from appearing in the output.

    Thanks for any help

  • #2
    Look at the .ma files and remove any lines referring to said plugins.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Hi Vlado yeah i thought that was the thing to do but none of these appear in any form of text in the .ma file.

      line 1: Plug-in, "TurtleForMaya70.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "LSH_Animator.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "RenderMan_for_Maya.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "vrayformaya2008.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "TurtleForMaya65.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "mayall_maya65.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "RS_FinalRig.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "finalRender.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "shaveNode.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "vrayformaya85.mll", was not found on MAYA_PLUG_IN_PATH.
      line 1: Plug-in, "VRayForMaya70.mll", was not found on MAYA_PLUG_IN_PATH.

      If there not in the text file just where are they coming from?
      I'm using UltraEdit would a different text editor give different results?

      It's not a bug but it's bugging me!

      Comment


      • #4
        In the .ma file, you should be able to see something like this following towards the start of the file:
        Code:
        requires maya "2012";
        requires "vrayformaya" "2.00.04";
        and so on. Just delete the lines referring to vrayformaya2008 etc.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          There are only 4 instances of require in the scene text
          requires maya "2012";
          requires "Mayatomr" "2012.0m - 3.9.1.43 ";
          requires "vrayformaya" "1.50.SP1";
          requires "stereoCamera" "10.0";

          But we are using referenced files so ref assets must be causing it when they are brought in at render time not the actual scene file. Maybe?

          Comment


          • #6
            Yep, you must look at the referenced files as well.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment

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