I got a lemon- modeled from a sphere primitive. But I want to export it to .3ds format so many different applications can use it. The only thing is that when I go to reimport the model, I get strange seams on one side of it. I tried adding a meshsmooth to the 3ds model but it doesnt get any better. Any ideas on how to fix it?
Also, does anyone know of a better format to export a model to so that just about anyone running any application can use it 'off the shelf?' I thought 3ds was probably the most versatile.
-juju
Also, does anyone know of a better format to export a model to so that just about anyone running any application can use it 'off the shelf?' I thought 3ds was probably the most versatile.
-juju
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