I have been seeing a lot of these animation that things are flipping into place. How is this done? Is it each elements being keyframed. or is their an easier way?
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Bobby Parker
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keyframing is the good way, particles is the quick and decent way, and this - http://www.scriptspot.com/3ds-max/scripts/key-transfer is the really quick way.
the best way is to combine all 3 depending on what you see and what you need it to do.
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