I am using a max script to output my 3ds max camera movement to aftereffects. The only thing is it needs to be a target camera for the script to work so I need to convert my non targeted camera to a targeted version. I was hoping I could just lock the target to the camera and everything would be fine but I cannot seem to do that because of circular linking problems. Does anyone have any ideas ?
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3dsmax to aftereffects camera script - convertion to target camera
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Originally posted by DADAL View PostIsnt there like max to AE plugin in latest advantage pack from autodesk that can do it for u ?
Moved back to Max2AE, because it's still the best plugin for the job.
If you are testing it anyway, be aware that your system decimal "separator" must be "." as in US keyboard setup, not ",". Otherwise you will get some really crazy results.Lasse Kilpia
VFX Artist
Post Control Helsinki
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I did test it last night. Luckily my system was already set to the "." so I didn't have that issue. The problem I am having is trying to link when I have an existing aftereffects file open. It seems I can only link to the 3dsmax state sets file by starting a brand new aftereffects project. Bit odd !
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It happend in Max. First some saved versions of the same scene lost the State Sets. Then at some point we couldn't open those scenes anymore.
That happen in two different scenes and after that we stopped using it. It could be just some system/max version etc. error. I just wanted to give warning about it.Lasse Kilpia
VFX Artist
Post Control Helsinki
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