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it's kind of sad though, I guess the more competing technologies are around, the better for all of them. from what I gather brazil's been in a kind of dead end for quite some time now, but still..
I know what you mean & I am sad to see it 'die'. Brazil was my first ever experience of actual functioning GI in 3ds Max - it rang rings around the cripplingly slow (and still terrible IMO) Mental Ray & it had genuinely practical features/functions. The only problem was that no matter what settings we seemed to throw at it, we couldn't get print resolution images out in anything approaching a realistic timeframe. Then V-ray came along & I completely forgot Brazil existed...
Same here, the Brazil public alpha was the first time ever I used a real GI. http://sorceress.netfrag.org/optix/brvsfr_brazil.jpg
One of my first images, comparing Brazil to an early Final Render.
Anyway I was pretty quickly convinced by Vray.
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RIP...
I guess the tough part about this market is you have to always stay on top of most newest technologies. Something that chaos does very well (gpu/cuda) etc.
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