I want to make a texture of a street with all the lines and pot holes and manholes etc...etc...etc.... But my question is, at what resolution should i make my textures. I have made textures before that look ok from a distance, but soon as you get near them they fall apart become very pixalated. Is it based on the final output size of your image. Example
if you were going to render out a 200 dpi image say 2000x1200 would you use textures that were say 72 dpi at 1024x768? Does this make sense? Really all i want is to know at what resolution i should make my textures so that they wont be so pixalated. gadzooks
if you were going to render out a 200 dpi image say 2000x1200 would you use textures that were say 72 dpi at 1024x768? Does this make sense? Really all i want is to know at what resolution i should make my textures so that they wont be so pixalated. gadzooks
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