Announcement

Collapse
No announcement yet.

How to set backburner ignore missing plugins?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • How to set backburner ignore missing plugins?

    Is this possible?
    My scene renders fine without backburner but every time I open scene it displays error message with some missing plugins such as ColorCorrect.
    I stopped using this plugin but I think I have this message caused probably from an object I merged from a scene I created with max 2011. I checked all objects but there is not any object with color correct map and the scene renders perfectly fine though the error message is displayed each time I start the scene.
    There is no problem until Backburner.
    Backburner doesn't render the scene because of this missing map.
    So is there a way to set Backburner ignore missing plugins textures?
    for my blog and tutorials:
    www.alfasmyrna.com

  • #2
    I don't know how to make Backburner ignore errors but you could try running this script then have a look at the listener. It should give you some clues as to where the missing texturemap is.
    Code:
    (
    	clearListener()
    	missTexMaps = getClassInstances Missing_TextureMap processAllAnimatables:true
    	for m in missTexMaps do
    	(
    		deps = refs.dependents m
    		print deps
    	)
    )
    Dan Brew

    Comment


    • #3
      Hi
      Thanks for the tip but I get error:


      -- Syntax error: at ), expected <factor>
      -- In line: )
      for my blog and tutorials:
      www.alfasmyrna.com

      Comment


      • #4
        It works herein Max 2013. Have you missed the first ( when copying and pasting?
        Dan Brew

        Comment


        • #5
          Tried again. Copy and pasted again but same error.
          for my blog and tutorials:
          www.alfasmyrna.com

          Comment


          • #6
            That's strange...
            Could you try without the outer parentheses?
            Code:
            clearListener()
            missTexMaps = getClassInstances Missing_TextureMap processAllAnimatables:true
            for m in missTexMaps do
            (
            	deps = refs.dependents m
            	print deps
            )
            Dan Brew

            Comment


            • #7
              Just had another thought... Are you pasting directly into the listener? if you are I should have provided better instructions.

              You need to select 'New Script' from the Maxscript menu and paste it into there. Then from the tools menu choose 'Evaluate All'.
              Dan Brew

              Comment


              • #8
                With these instructions it worked
                But showing me an object that has not any color correct maps. It had but I fixed those but cant get rid of the message.
                for my blog and tutorials:
                www.alfasmyrna.com

                Comment


                • #9
                  Good at least it works. Somehow there is a reference to a missing plugin on that object.

                  Does it give a material name as well or just an object?
                  Dan Brew

                  Comment


                  • #10
                    I think it is inside the unwrap modifier. Probably fixed
                    Thanks a lot.
                    Is there a similar script for missing plugins as well?
                    for my blog and tutorials:
                    www.alfasmyrna.com

                    Comment


                    • #11
                      Originally posted by pixela View Post
                      Is there a similar script for missing plugins as well?
                      Probably

                      You can use the same script to find different missing classes but have to know what kind of plugin you are looking for. Here's a list of missing classes:
                      Code:
                      Missing_Atmospheric 
                      Standin for missing Atmospheric class objects.
                         
                      Missing_Camera 
                      Standin for missing Camera class objects.
                         
                      Missing_Custom_Attribute_Plugin 
                      Standin for missing Custom Attributes class objects.
                         
                      Missing_Exposure_Control 
                      Standin for missing Exposure Control class objects.
                         
                      Missing_Float_Control 
                      Standin for missing Float controller class objects.
                         
                      Missing_GeomObject 
                      Standin for missing Geometry object class objects.
                         
                      Missing_Helper 
                      Standin for missing Helper object class objects.
                         
                      Missing_Light 
                      Standin for missing Light object class objects.
                         
                      Missing_Matrix3_Control 
                      Standin for missing Matrix3 controller class objects.
                         
                      Missing_Morph_Control 
                      Standin for missing Morph controller class objects.
                         
                      Missing_Mtl 
                      Standin for missing Material class objects.
                         
                      Missing_OSM 
                      Standin for missing Object Space Modifier class objects.
                         
                      Missing_Point3_Control 
                      Standin for missing Point3 controller class objects.
                         
                      Missing_Point4_Control 
                      Standin for missing Point4 controller class objects.
                         
                      Missing_Position_Control 
                      Standin for missing Position controller class objects.
                         
                      Missing_Radiosity 
                      Standin for missing Radiosity class objects.
                         
                      Missing_RefMaker 
                      Standin for missing Reference Maker class objects.
                         
                      Missing_RefTarget 
                      Standin for missing Reference Target class objects.
                         
                      Missing_Render_Effect 
                      Standin for missing Render Effect class objects.
                         
                      Missing_Render_Element_Plug_in 
                      Standin for missing Render Element class objects.
                         
                      Missing_Renderer 
                      Standin for missing Renderer class objects.
                         
                      Missing_Rotation_Control 
                      Standin for missing Rotation controller class objects.
                         
                      Missing_Scale_Control 
                      Standin for missing Scale controller class objects.
                         
                      Missing_Shader_Plug_in 
                      Standin for missing Shadow Generator class objects.
                         
                      Missing_Shadow_Type 
                      Standin for missing Shadow Generator class objects.
                         
                      Missing_Shape 
                      Standin for missing Shape class objects.
                         
                      Missing_System 
                      Standin for missing System class objects.
                         
                      Missing_Texture_Bake_Element 
                      Standin for missing Texture_Bake_Element class objects.
                         
                      Missing_TextureMap 
                      Standin for missing TextureMap class objects.
                         
                      Missing_UVGen 
                      Standin for missing UVGen class objects.
                         
                      Missing_WSM 
                      Standin for missing World Space Modifier class objects.
                         
                      Missing_WSM_Object 
                      Standin for missing World Space Modifier Object class objects.
                         
                      Missing_XYZGen 
                      Standin for missing XYZGen class objects.
                      Dan Brew

                      Comment

                      Working...
                      X