Announcement

Collapse
No announcement yet.

modeling ropes, lianes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • modeling ropes, lianes

    I'm looking for most control way of creating lianes, ropes that are running around objects, tight knots around them and holding them together. Playing with splines and moving vertices beziers etc is killing me. I also didn't noticed new zbrush features that might help with that. Yes sticky tubes are ok but it's hard to tight a knot with it. Maybe you guys know any plugins or scripts that might help?
    Last edited by lukx; 18-09-2012, 11:34 AM.
    Luke Szeflinski
    :: www.lukx.com cgi

  • #2
    Neil Blevins has a couple of good scripts for splines that might help. One lets you pass a number of splines through a number of objects, good for creating bundles of wires and such.

    http://www.neilblevins.com/cg_tools/...urnscripts.htm

    For what it's worth, I tend to make ropes and such with very simple spline setups, keeping the number of bezier handles to a minimum and possibly setting the interpolation steps to 0, then I make a mesh and then just edit the mesh for the final shape. I find it far easier to edit mesh shapes then to fuss with spline handles. Sometimes you may want the construction history that a spline offers you but you'll probably get far better results faster if you can turn that spline into a mesh early on.

    For knots, I'd make a few geometry versions of different knots and then just use those as starting points and extrude the edges out to make the connected ropes longer. If you build your ropes with a very low-res mesh cage and plan to use Turbosmooth then you can work pretty quickly with this type of thing. It's still super tedious though.
    Steve Burke
    www.burkestudios.com

    Comment


    • #3
      I didn't try this but there is a CGtalk thread, and it looks quite cool: http://jokermartini.com/2012/05/09/cobwebs/
      Marc Lorenz
      ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
      www.marclorenz.com
      www.facebook.com/marclorenzvisualization

      Comment

      Working...
      X